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Employee training in energy efficiency
Description: This interactive game in a captivating way introduces learners with individual measures that can be taken at the workplace and also household in order to lower the energy …Subject Area: 1. Natural sciences, 2. Engineering and technology, 5. Social science, Educational sciences, Other engineering and technologies
Author:
Time to read: 60 min
Date Added: 08-04-2022
DigComp competence area: 5. Problem solving
DigComp competence: 5.2 Identifying needs and technological responses
A Methodology for Saving Energy in Educational Buildings Using an IoT Infrastructure
Description: This article describes a methodology for achieving energy savings in schools based on the utilization of data produced by an IoT infrastructure installed inside school buildings and related …Subject Area: 1. Natural sciences, 2. Engineering and technology, Computer and information sciences, Electrical engineering, electronic engineering, information engineering, Systems engineering
Author: Georgios Mylonas, Dimitrios Amaxilatis, Stelios Tsampas, Lidia Pocero
Time to read: 90 min
Date Added: 01-03-2022
DigComp competence area: 1. Information and data literacy
DigComp competence: 1.3 Managing data, information and digital content
Unraveling Green Information Technology Systems as a Global Greenhouse Gas Emission Game-Changer
Description: Green information technology systems (Green ITS) are proposed as a strategy to reduce greenhouse gases (GHGs) emissions and other environmental impacts while supporting ecological sustainable development. The Green …Subject Area: 1. Natural sciences, 2. Engineering and technology, Computer and information sciences, Electrical engineering, electronic engineering, information engineering, Systems engineering
Author: Katundu Imasiku, Valerie Thomas and Etienne Ntagwirumugara
Time to read: 450 min
Date Added: 01-03-2022
DigComp competence area: 1. Information and data literacy
DigComp competence: 1.3 Managing data, information and digital content