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- Self-running Presentation
- 2.1 Interacting through digital technologies
- 3.2 Integrating and re-elaborating digital content
- 3.3 Copyright and licences
- 3.4 Programming
- 4.3 Protecting health and well-being
- 1. Information and data literacy
- Educational sciences
- Environmental engineering
- 1. Natural sciences
- Systems engineering
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