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- Serious Game
- 1.2 Evaluating data, information and digital content
- 1.3 Managing data, information and digital content
- 3.2 Integrating and re-elaborating digital content
- 5.2 Identifying needs and technological responses
- 5.3 Creatively using digital technologies
- Creative Commons-Attribution (CC BY)
- Materials engineering
- Other engineering and technologies
- Physical sciences
- 5. Social science
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