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- Activity
- Problem Statement
- Simulation
- Hypermedia Application
- Self-running Presentation
- 4.Tasks, and well defined and non-routine problems
- 2.5 Netiquette
- 3.1 Developing digital content
- 3.3 Copyright and licences
- 5.2 Identifying needs and technological responses
- 1. Information and data literacy
- Biological sciences
- Educational sciences
- Electrical engineering, electronic engineering, information engineering
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