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- 2.3 Engaging in citizenship through digital technologies
- 2.5 Netiquette
- 2.6 Managing digital identity
- 3.4 Programming
- 5.1 Solving technical problems
- 5.4 Identifying digital competence gaps
- 3. Digital content creation
- Environmental engineering
- 6. Humanities
- Philosophy, ethics and religion
- Political science
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