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- 2.1 Interacting through digital technologies
- 2.6 Managing digital identity
- 3.2 Integrating and re-elaborating digital content
- 3.3 Copyright and licences
- 3.4 Programming
- 5.4 Identifying digital competence gaps
- Basic medicine
- Economics and business
- 3. Medical and health sciences
- 5. Social science
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